ClassRealm is a customizable classroom management system built on role playing themes. Teachers can use ClassRealm to set up specific goals and achievements for individual students or entire classes, as well as to track student data and progress. Students can earn achievements and
To see all of the features ClassRealm has to offer, please visit out Kickstarter project at kickstart.classrealm.com!
I love what you doing with games and education, can I please interview you?
Certainly! Do you work for a site or publication?
It would be for this site
http://www.mweb.co.za/games/
I’ll be finished with my interview questions hopefully by next week. Catch you on twitter then ty
I would like to know if this would be adaptable to other subjects. I teach Middle School Band and I’ve been trying to develop something similar to this for a few years now. I would love to use this system with my courses.
Eagerly awaiting…… I have a slew of my own unmotivated 5th graders. Once I see how this will work, I’ll probably try to figure out how to integrate it into Moodle. They like working in Moodle much better than traditional text books and worksheets, but there’s still about 20% who avoid even working much on that. From what I read in your piece on Kotako, it sounds like this could be tweaked to suit the needs of individual teachers’/classes’/students’ needs. That would be outstanding. If one strategy doesn’t yield satisfactory results, something else might get the job done.
So, like I said….eagerly awaiting! Kudos!
(Oh, I also have video game posters in my room:)
Hello Ben. Just wanted to say as a young teacher/researcher that I think your idea for ClassRealm is fantastic. I spent some time looking into this area of gamifying education last year as part of my PhD, and can see a huge gap for a go-getter like you to jump in first and make a lot of children very enthusiastic about learning mathematics and literacy. I will follow your progress with great interest and wish you the best of luck mate
Damon
I just started a beta of a classroom RPG a few weeks ago and it’s been a lot of fun so far.
I teach a 3/4/5 multi-age gifted class and each student has a character sheet that they keep updated. Each subject’s grade has been converted into a character attribute on the character sheet (eg. reading is attack power, etc.)
Earned XP unlocks increasingly cool tiers of real world “loot” which can then be puchased with gold that students earn by doing various things. Students submit a gold & xp submission form each week (gets them writing and thinking about what they can do every day to be a better student).
We also have random monster encounters which involve rolling 20-sided dice and using stats from their character sheets. If defeated, the monsters drop armor/weapons (which give bonuses to character stats) and gold. The amount of math in a random monster encounter is pretty amazing and the students don’t even realize we’ve been doing math the entire time because it’s so fun.
I’m looking forward to seeing what kind of supplemental materials will eventually be made available here at ClassRealm and learning from successes and failures of other teachers who have “gamified” their room.
Good on you for making this site!
Hi Ben,
Sounds very intriguing. As a parent, I’m always curious about tools (hopefully fun ones) I can offer my children to let them learn and grow. Your ideas have promise. Though it’s unclear how far they’ve been implemented.
My questions re: your site:
A) Is your site’s software (the classroom management feature set) already working, being developed concurrently, or are you only at the early “concepts” stage?
B) How automated is/will your site/tool/software be? Do you expect educators to manually enter data per student & per activity, or will this be automated?
C) What types of games/activities do you see included? E.g.,
(1) paper-based ones the teacher must score & enter here,
(2) group-activities with no intrinsic quantitative data (where the teacher or a group-leader must quantify and enter the metrics),
(3) automated games (with built-in metrics) that are not interfaced (or uninterface-able) with your system (thus requiring manual entry of metrics),
(4) and of course (probably) fully automated games (both individual & team-based/networked) that automatically input their collected metrics?
D) obviously the last type of games/activities in my above list (marked “(4)”) are the best for keeping the system easy-to-use & humming along efficiently. Do you see/have such games already existing and interfaced to your system?
This last question is the crux of your effort (I believe), and will determine its long-term success or not. At this stage, I’m mostly curious since I didn’t see anything tangible that accomplish your goal.
I stumbled onto your site, so I’m not sure when/if I’ll return next. So after you’ve expanded the site, please send me a note at my private e-mail (please keep it private). I would like to inform the my kids’ teachers about your site, but I feel it’s premature yet. Who knows, if this looks promising, I myself might offer to help.
Good job, and keep up the effort. Our children are the future!
Hi there – I teach a period of 6-8th mild/moderate disabilities special ed class for reading intervention and we’re doing a version of this that I’ve tweaked for our class right now! Random Encounter Friday has turned into a great review strategy – the students earn attack opportunities by answering questions correctly. They unlock achievements by doing things in their other classes – keeping their grades up, completing special assignments, having no missing work. I have one student who is emotionally disturbed and he will do just about anything to keep it together in his classes so he can earn achievements in my class. Thank you for the idea!
I launched a beta of this in my Year 7 Classroom this term with some custom achievements and XP for a High School setting. Working really well so far, a brilliant innovation. Thanks to Ben.
Well Thank you for sharing! I’m honored.
I am beyond excited for this to exist. Was just saying today how I really needed something more hands on and captivating for my year 10 boys who just struggle with text book learning. Was going to do something similar, but manual and not digital – but if this is launched in time, I will be on it in a heart beat! This is fabulous, can’t wait to use it!
Hi there – I’ve been doing an RPG with XP as a classroom management strategy and reading program for about 4 years now and have struggled with keeping up with the constant record keeping of XP for the little things like good questions, positive actions, etc.along with the regular essay XP, homework XP and all that. I spent 1.5 hours every weekend tabulating the scores, posting them online for the kids to access, managing their online loot, etc. I found as soon as I lagged with consistent updates, the students’ enthusiasm lagged as well. I’m looking forward to seeing what kind of XP management comes out of your project. Thanks for sharing!
Hi there,
Saw your wonderful article on Kotaku and I am interested in implementing this in my Introductory Business School classes. I am also doing research on designing better gamified experiences in the corporate world. If you are interested I would love to work with you on research ideas and funding.
We like your idea! Looking forward to its launch.
We are developing a tool that teachers can upload their contents/questions to publish Apps without coding a line. We are interested to integrate or connect with your tool. Let us know your thoughts. Thanks.
our site : http://www.classroom-aid.com
I’ve been developing something nearly identical for my class, and the ASL interpreter says to me today, “Oh, you mean like ClassRealm?”
Anyhoo, I’m excited to see how things go for you!
Joseph Rawlins
8th Grade Science
Looking forward to the launch!
Any chance you are thinking about integrating with Clever (getclever.com) or another similar service to make it easy to manage rosters?
Hello Kevin, glad you asked!
My name is Courtny and I am the lead designer for ClassRealm. We have targeted support for Clever assuming that it has a wide reach and open API that we can tap into and make roster management easier. There have been a number of things we are looking to pack into ClassRealm, and Clever would certainly assist us in making student management easier for all involved.
Hello,
Someone directed me to your site after I produced my own similar product for RPGs as an LMS. I’d like to talk to you about your game, if someone could email me at capitantypo@gmail.com.
Cheers,
Cameron